Answer by Statement
You can create a new Mesh like so: using UnityEngine; [RequireComponent(typeof(MeshRenderer)), RequireComponent(typeof(MeshFilter))] public class CreatePlaneMeshExample : MonoBehaviour { void Start() {...
View ArticleAnswer by Jesse Anders
You can create one in a modeling program and import it. Or, you can write code (or use existing code) to create a 'quad' mesh procedurally.I think there's a 'create plane mesh' script on the script...
View ArticleAnswer by dentedpixel
This script seems to be the most effective way to create a simple plane without having to bother with a 3d Editor: [http://www.unifycommunity.com/wiki/index.php?title=CreatePlane][1] [1]:...
View ArticleAnswer by Banglemoose
Old thread but the Quad is 2 polygons for anyone who comes across this.
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