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Channel: Answers for "how to: create a four vertex, two tri square polygon in Unity Editor or Script?"
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Answer by Statement

You can create a new Mesh like so: using UnityEngine; [RequireComponent(typeof(MeshRenderer)), RequireComponent(typeof(MeshFilter))] public class CreatePlaneMeshExample : MonoBehaviour { void Start() {...

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Answer by Jesse Anders

You can create one in a modeling program and import it. Or, you can write code (or use existing code) to create a 'quad' mesh procedurally.I think there's a 'create plane mesh' script on the script...

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Answer by dentedpixel

This script seems to be the most effective way to create a simple plane without having to bother with a 3d Editor: [http://www.unifycommunity.com/wiki/index.php?title=CreatePlane][1] [1]:...

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Answer by Banglemoose

Old thread but the Quad is 2 polygons for anyone who comes across this.

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